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Easys
A minimalist, header-only C++ ECS library for efficient and fuss-free entity and component management.
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Namespaces | |
| namespace | log |
Classes | |
| class | ECS |
| Manages entities and components in an Entity-Component-System architecture. More... | |
| class | KeyNotFoundException |
| class | Registry |
| class | SparseSet |
| class | View |
| A lightweight, read-only snapshot of a set of entities. More... | |
Concepts | |
| concept | UnsignedIntegral |
Typedefs | |
| using | Entity = EASYS_ENTITY_TYPE |
Functions | |
| template<typename... Ts> | |
| void | checkComponentTraits (bool verbose=false) |
| Validates component types for ECS (Entity Component System) compatibility and performance. | |
Variables | |
| const Entity | MAX_ENTITIES = EASYS_ENTITY_LIMIT |
| using Easys::Entity = typedef EASYS_ENTITY_TYPE |
| void Easys::checkComponentTraits | ( | bool | verbose = false | ) |
Validates component types for ECS (Entity Component System) compatibility and performance.
Analyzes compile-time traits of all components Ts. When verbose, shows detailed type traits; otherwise shows only size, alignment, and optimization status.
Critical checks:
| Ts | Component types to validate |
| verbose | Enable detailed diagnostic output |
| const Entity Easys::MAX_ENTITIES = EASYS_ENTITY_LIMIT |